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Update Arcade TFMs according to TFM docs #14332
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ViktorHofer
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Jan 2, 2024
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- Use "Tool" floating TFM properties for msbuild tasks and tools, i.e. Microsoft.DotNet.Arcade.Sdk.
- Use "Minimum" floating TFM properties for libraries that support previous framework versions, i.e. XUnitExtensions.
- Use "Current" floating TFM properties for libraries that support only the current framework version.
ViktorHofer
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Jan 2, 2024
@@ -1,8 +1,7 @@ | |||
<Project Sdk="Microsoft.NET.Sdk"> | |||
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<PropertyGroup> | |||
<TargetFramework>netstandard2.0</TargetFramework> | |||
<IsPackable>true</IsPackable> |
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The library was marked as packable but never got consumed anywhere else than directly in Arcade.Sdk.csproj. It doesn't make sense to be packaged up.
- Use "Tool" floating TFM properties for msbuild tasks and tools, i.e. Microsoft.DotNet.Arcade.Sdk. - Use "Minimum" floating TFM properties for libraries that support previous framework versions, i.e. XUnitExtensions. - Use "Current" floating TFM properties for libraries that support only the current framework version. Remove "NetToolMinimum" which isn't used and not necessary as our tools/tasks don't multi-target.
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akoeplinger
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Jan 8, 2024
src/Microsoft.DotNet.Helix/Sdk/tools/Microsoft.DotNet.Helix.Sdk.props
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